Free City of Sahask

Sahask was founded centuries ago, but became independent only recently, having formerly been a minor city under the control of Sterling. They have been able to keep their independence so far, and have a serious bargaining position with their sustainable food production, large water reserves, and advanced ceramics production.

The area is more marsh-like than that around Sterling, and due to its high humidity and great reservoirs, it's much more sustainable from an agricultural standpoint. This is one of the powers of the city-state that keeps its tenuous arrangement with marauders afloat. Vyrtan also allegedly supports the city, and their elite guard, the Dragons, are one of the best equipped and trained force in the Basin. In turn, they have high-grade ceramics to offer, either to be used in industry, as armor, or their famous blue-glazed decorative items. Even the local currency is made out of ceramics, though the leadership has trouble keeping its value, and bartering is seen as a superior form of trading. The local alcohol of choice is hard liquors and mixed drinks, such as Dirty Widow, Farwood Trooper, and Long Patrol. Kahvii is a roaster herbal blend very similar to coffee, and while it is made ubiquitously, Sahask's blends are the most sought after.

The best buildings are barely better than Sterling’s worst: bricks and some local or Vyrtanian wood for luxury, mud and straw otherwise. Leather tents start making an appearance as well.

The inhabitants of Sahask are fiercely independent, but value order and peace, and do not lament the fate they have chosen. Their clothing and uniforms are limited, but made with attention to quality and detail.

Sahask's leadership is a military junta: a council of revolutionary leaders and a representative to the mercenary self-defense forces. It's led by General Wolfq, chairman of the council.